Sunday, June 01, 2025

Metamorphosis

 The world of American superhero comics (currently a horribly barren place in terms of entertainment, almost without exception) has been enlivened for the last six months by the long-awaited return of Metamorpho!


One of my all-time favourites, of course. And this series, unlike the other modern-day resurrections of the Element Man that I briefly moaned about in my excessively lengthy recounting of Metamorpho's glory days some years ago, is done exactly right! A loving homage to the works of Bob Haney and Ramona Fradon, written by one of the rare and special people who knows what makes them so great!

And that writer is Al Ewing, who is ALSO one of the even more vanishingly rare people who gets my very favourite obscure superhero, Manikin! The man is so in tune with my preferences, it's (pardon the pun) Stagg-ering!

This series is maybe more outright comedy than the classics of the sixties, but, well... I honestly can't remember the last time I laughed out loud four or five times while reading a single issue of a comic! And Metamorpho #6 accomplished that - I urge you to go and check it out; you won't regret it!

Not least because Prince Ra-Man shows Rex a potential future in his mind's eye - in the form of a PERFECT pastiche of Fletcher Hanks's Stardust!


Another all-time favourite superhero of mine. Seriously, Al Ewing seems to be writing comics personally tailored just to me right now. Rex doesn't quite get it, though...

And of course the comic ends with the traditional plea to the readers to keep Metamorpho alive, and maybe, just maybe, he'll one day get his own ongoing series again!


Please all write into DC Comics en masse, demanding it! Or, even better, buy the trade paperback - out in September! Available to pre-order now!

Thursday, May 22, 2025

I for one welcome our new machine overlords

Adverts for AI that can "bring your old photos to life" are all over the place at the moment. And I scoffed at the obviously-not-really-animating-old-photos videos the ads showcase... but I couldn't resist trying it out on one of the sites that lets you get a free sample without openly harvesting your personal data and using it to take over the world. I stuck in the oldest photo I'd got on my laptop... 


... And what came out is, I have to admit, a work of true wonder!



Yes, it doesn't look remotely like Granddad (the years really fall off him as he walks along!), and there's weird stuff going on with the hands, and what's with the woman in the trouser suit it invents in the background, and yes, AI art is a terrible thing and should be destroyed by fire - but I'm really impressed by this! Cleethorpes in 1950 brought to life, albeit a scary artificial fictional kind of life!

It's fun to play with, and I don't honestly care as much as I probably should about helping to train AI to take over the world. It'll be a visually interesting kind of world, at least.

Wednesday, May 21, 2025

Memory takes you places

 With the Europa League final happening in Bilbao as I write this, I can cheerfully say that I've been there once, in my capacity as a Memory Man.


In fact, Spain is one of the seventeen countries I've visited specifically because I take part in memory competitions, which just goes to show it's a hobby that's really widened my horizons over the last 25 years. Some were to compete, some were to appear on TV because memory champions are cool, some were for weirder and still memory-related reasons. And since I always have to stop and count on my fingers to recall what the seventeen countries are, here's the definitive list in no particular order:

Ireland - a TV show
France - at least three memory competitions
Spain - a very fun promotional video for the Guggenheim Museum
Germany - countless memory competitions! Also once went there to have my brain scanned, and at least once for a cool TV show.
Austria - at least one or two memory competitions
Switzerland - being a work of modern art in an exhibition!
Sweden - multiple memory competitions
Denmark - one or more memory competitions
Turkey - a memory competition, or rather a Memoriad with other things as well as the memory
China - three world memory championships and two awesome TV shows
Korea - a cool memory competition
Japan - multiple TV shows and some more brain-scanning as part of the trip
Bahrain - two more world memory championships
Malaysia - just one world memory championship, but still possibly my favourite one ever
Canada - a nice memory competition
USA - three Extreme memory competitions! And I've had my brain scanned there too.
Brazil - an early exotic trip for a TV show

I think that's everywhere I've been for memory reasons. Though I've probably forgotten something.

Saturday, May 17, 2025

That stupid looking robot with the big hands

 I'm sorry this blog has been a little neglected of late - I've got a new job which (touch wood) I'm even kind of enjoying at the moment. I'm sure it won't last, but it's keeping me occupied, anyway.

I'll think of something not involving old comics to write about here at some point, but for now, please enjoy the classic saga of the stupid looking robot with the big hands, which ran through the Transformers comic in early 1986!


This is Transformers №43, dated 11th Jan '86. The Trans-Formation page on the inside front cover told us every week what was happening in the Transformers adventure, the back-up strip, or anything else relevant to the comic. And it was enlivened by Lew Stringer's Robo-Capers strip at the bottom of the page!

So, before turning to the Transformers story itself (a fill-in adventure by James Hill rather than regular writer Simon Furman, in which the smallest and weakest Autobot, Bumblebee, goes off on his own and gets victimised by the evil Decepticons), we can laugh at the capers of the aliens and their robots. The running, very loose, storyline of Robo-Capers involved the king of the aliens and his inventor, trying to come up with new and deadly killer robots, but most episodes were stories like this one which just involved comical interludes with a robotic theme (often not with the aliens at all).

A follow-up to this story appears in №51, dated 8th Mar. Or partially appears, anyway...

It somehow got printed without the black, just leaving bright colourful splodges at the bottom of the page!

Obviously, a lot of people noticed and wrote in to the letters page (which was hosted in character by the Decepticon Soundwave - or while not exactly "in character" to the way he acted in the comics, then in a wonderful bantering and chatty evil way that everyone really loved!) and in №58, 26th Apr, we got an apology and a corrected Robo-Capers!

 One hopes Lew Stringer got paid twice for this one. And it's kind of appropriate that the corrected second strip now appears before the reprinted American Transformers story in this issue, a fill-in adventure by Len Kaminski rather than regular writer Bob Budiansky, in which the smallest and weakest Autobot, Bumblebee, goes off on his own and gets victimised by the evil Decepticons.

The editorial also promises that Soundwave will take care of the people responsible for the mess-up, a promise that Soundwave himself reiterates on the letters page, And sure enough, in №59, 3rd May, we get "a somewhat satisfactory epilogue" to finish off this strange saga!

I love it when something strange like a printing error has a knock-on effect on the contents of future stories!

Sunday, April 27, 2025

It's fun to wander through the alphabet with you

 I hope you've all been reading "Ludicrously Niche" since I linked to it a while ago. And especially the recent posts where he talks about Hoot and then about exactly when Cuddles and Dimples mysteriously transitioned from next-door neighbours to twin brothers. It's a fascinating subject.

Now, back in the days of old, I was a Beano reader. By 1985 I was much more interested in the Transformers comic, but I still continued to get the Beano every week. And I only took a passing interest in the Dandy - there wasn't really a rivalry between Beano readers and Dandy readers beyond a few half-hearted jokes in the comics now and then, but I still felt it was right to be either one or the other, and so always pitched my camp firmly on the side of the Beano. When we got into the 1990s and the rivalry between Sega and Nintendo, that was a whole different story, which is only natural - most people would only have one of the latest generation of video game consoles unless they were annoyingly wealthy, while even an average bit of pocket money could stretch to more than one comic a week if you wanted to enjoy both the DC Thomson headline titles!

All of which is to explain that even now, when I find old Comic Libraries on sale in charity shops, I'm much more likely to pick up the Beano ones than the Dandy ones. But nonetheless, one of the few Dandy Comic Libraries in my collection is very relevant to this discussion!


This is Comic Library No. 153, which must have come out in 1989. By this point, Cuddles and Dimples had been merged into one strip for around three years, and they had been twin brothers with one set of parents (the ones who originally belonged to Dimples) for two years or so. So this Comic Library, clearly written and drawn as a solo story for Cuddles, must date back to his days in the Nutty, many years earlier, and been intended as a guest appearance in the Dandy or Beano collection!

The first page tries to handwave the absence of Dimples away...

... but since the story spans two days, in which Cuddles goes to bed twice without any trace of an ailing Dimples, new Dandy readers who only knew them as brothers (sharing a bedroom) must have found this a little confusing. And that's not the only confusion for people who only knew them in the 'brothers' era!



Those are, of course, Cuddles' parents. Nothing like the ones who were now taking care of both terrible toddlers in the weekly Dandy! This might have been the last appearance of those two, unless there was an equally outdated story in the Dandy Book 1990 or later. Which there might well have been - Comic Libraries always tended to lag a way behind recent developments in the weekly comics, but the annuals with their ludicrously long lead times were always trapped even further in the past!

But I shared these pages because the last of the four really intrigues me. Cuddles' bedroom has been reoriented so the door's on the other side! And it's drawn with much less extraneous detail than the previous three pages, too - was it added in later, once the artist had tallied up the page count and made the story fit the right length? The hand-written "9" at the top of the page suggests the pages weren't all drawn in order, and the sequence of sight gags in pages 8-10 coming to an end before page 11 seems a bit weird. It's brilliant work, though, isn't it!

And here's another sequence that makes me think about last-minute revisions:




"Another smack?" says Cuddles, although the closest he's come to being smacked so far is Mum repeatedly dropping him on his bum over the last few pages. Corporal punishment was phased out of the Beano and Dandy over the eighties, and although I've never studied it in detail, I've always had the idea that our heroes were more likely to still get a whacking over the course of a Comic Library than in the weekly comics, for a lengthy period. Maybe Cuddles did originally get a smack or two in this comic when it was first written, and something was changed before it saw print!

Or maybe I'm just thinking about this silly little comic a tiny bit too deeply? No, couldn't be. Let's just have one more critical analysis of the final scene...


I find it hard to believe someone as athletic as Cuddles couldn't get out of that cot without needing to saw his way free. Indeed, unless Dad tucked him in with a sharp bladed tool, Cuddles probably had to climb out of the cot to get the saw, climb back in and then escape!

Really, this is a hilarious story all round! Maybe I SHOULD buy more Dandy comics!

Friday, April 18, 2025

Sniffer goes to war

 When we last saw Sniffer and the Deadly Dozen, they'd reunited and joined the army, with the USA now at war with Japan and Germany. So now let's take a look at what those twelve notorious murderers got up to in battle!

There aren't as many war stories as you might think. Starting with this issue, Daredevil #12, Lev Gleason's Comic House comics went bi-monthly. Wartime paper shortages and rationing are presumably to blame, though it seems to have hit them more quickly than other comic publishers. This one came out two months after #11, and that's the interval between issues going forwards, at least for a while.

Sniffer is once again promoted very strongly on the cover, as "America's sensational comic find of the year" - they're still keen to stress that he's hugely popular with readers, and they've had time to get actual feedback on him now, so I assume a lot of kids really had jumped aboard the bandwagon and become Sniffer fans! He certainly holds on to his spot in "Daredevil", even when paper rationing really kicks in and despite various tone-changes in the comics...

Daredevil's double-length story (16 of the 64 internal pages of the comic) has him fighting a murderous circus strongman, with brief prologue and epilogue reminding us DD is in the army now bracketed around what's presumably a story written pre-war. There are a couple of very gruesome deaths in this one! But further into the comic we can find some real wartime adventures for our hero Sniffer!


We last saw the Deadly Dozen in the army, but we start this next adventure with the announcement that they've been transferred to the marines. But we do start with a nice splash-panel lineup of our heroes! The story itself, though, is like all the wartime adventures not the high point of Sniffer's career. He's a character suited to loveable scams and comical low-level borderline-criminal activity (his original introduction as a killer was very quickly ditched). Adapting him and his eleven sidekicks to war-themed stories always feels very awkward. Carl Hubbell is still the artist; writers of these stories are a matter of conjecture.

It starts with the general, feeling that Sniffer is too rough and needs to be brought into contact with breeding and culture, introducing his nephew to our hero. The nephew is camp and limp-wristed, and his speech bubbles are decorated with musical notes. He doesn't really fit in with the Deadly Dozen. They take him to the toughest bar in town the night before shipping out, and it looks like we're going to get a hilarious culture-clash storyline, but then the nephew just disappears a page later, and the rest of the story involves Sniffer first finding Japanese spies at the docks, then capturing the crew of a Japanese submarine. Satan, Egghead, Giant Killer and Owl each show up for a panel or two, but as is usual for these guys, they don't really do anything. And then the end of the final page harks back to the opening of the story, which the reader has probably forgotten all about...

Also in this issue of Daredevil - two pages of letters from children who had been evacuated from London to Moulton, Lincolnshire, England. Just next to Spalding and practically next door to my old stamping ground of Boston. They weren't fans of Daredevil, but "a very nice lady" in New York had sent her brother, who lived in England and was in charge of the school, five dollars to organise a party for them. The Daredevil comic printed the address of the school and urged readers to send money of their own over there. Letters pages became a regular feature of Daredevil (with letters from actual readers in America) long before they were normal in American comics.



The next issue is a big one for Daredevil, though even he might not have realised what has begun here...

Yes, as announced on the cover, it's the first appearance of the Little Wise Guys! And, with Daredevil nowhere to be seen, this story sets about introducing them at length. Fat kid Meatball runs away from the orphanage when an overly motherly woman tries to adopt him. Lanky idiot Scarecrow runs away from his boss after being swindled out of money. Little kid Pee-Wee is being shaken down for protection money when rich kid Jock comes by and beats up the bigger bully effortlessly. Pee-Wee tags along back to Jock's house, where they find Meatball and Scarecrow hiding in the barn, and a gang is formed! Later, the new friends are being chased by a bull when a boomerang saves them - it's Daredevil, making his first appearance on page 10, and making friends with the kids! Then they have a somewhat incoherent adventure about Nazi infiltrator doctors killing innocent Americans, coupled with a moral that lynch mobbing of suspected murderers is sometimes a bad thing. But the point is, the Daredevil comic has made a radical change of style with this issue - although the solicitation of reader feedback about the Little Wise Guys is rather more even-handed than the one that got Sniffer his own series. Although with a special prize for the best "is Daredevil better or worse with the LWGs?" letter, most readers probably hedged their bets by writing in and saying they loved the new characters!

Sniffer, meanwhile, is right at the end of the comic this month, but still continuing his tour of the armed forces!

With a shared credit between Hubbell and Dick Wood, presumably the writer, it's an all-action adventure for our heroes! Although they start out still in the marines, the Deadly Dozen are soon in trouble for fighting with their new athletic coach, and transferred to the commandos. On the way there, a rich lady is shocked by Skully's appearance (and no wonder, because he's drawn rather more skully than usual here), but charmed by Lady Killer, who chats her up for the sake of her $20,000.

And when they arrive at the camp, Sniffer finds out about a Japanese battleship in the area and wants to take out a little boat to capture it. The commander won't hear of it - boats cost twenty grand - so the Dozen just steal one, knowing they can pay it off with Miss Tiddle's money. They sink the battleship, of course, with some comical banter along the way!



The cover of our next issue of Daredevil shows the range of different strips to be found inside:

The 'special' Daredevil story has him and the Little Wise Guys stumble upon and thwart a German plan to capture Rudolf Hess, who's apparently being held somewhere around the Canadian border - it's not really all that special, but these comics really are a fun read. Sniffer, meanwhile, is still battling the Japanese - the various stories in Daredevil are split pretty evenly between Germany and Japan.

This is rather a fun one - Sniffer picks a fight with new recruit "Fatso", who proves to be an even more impressive brawler than Sniffer himself! The two of them end up taking out a large part of the Japanese army, and Sniffer comes out on top in his own unique style...

Meanwhile, there have been thousands upon thousands of implausibly quick responses to last issue's question about the Little Wise Guys, and it's all very much like how Sniffer and the Deadly Dozen got started!





And the next issue of Daredevil is a shocking one!

The chance to win a boomerang just like Daredevil's must have lured in a few readers, and the inside front cover tries to encourage them to read the other two titles in Lev Gleason's line, too!

Iron Jaw, arch-foe of Crimebuster over in Boy Comics, will eventually turn out to be an important figure in Sniffer's ongoing saga. The advertised comic, Boy Comics #8, promises on the cover in big letters that "IRON JAW DIES in this issue!" but reports of his death eventually turn out to be exaggerated. At this point he's entirely unconnected, but just remember that name for future installments!

Meanwhile, Daredevil's story has an unexpected twist, to say the least. For one thing, it's barely a Daredevil story at all - the focus is entirely on the Little Wise Guys. They're playing a game of American football against another kid gang, the Steamrollers, to raise money for the USO. The Steamrollers cheat to win the game, and also pocket the money for themselves, and they're also stealing tyres from cars under the leadership of their young adult boss, Tyglon. The leader of the Steamroller kids is a skinhead called Curly. The Little Wise Guys declare war on the Steamrollers... and they're not kidding when they say 'war'. The two sides set a date and lay down the rules - no guns, knives or razors, but anything else goes. And they meet in gritty and very deadly serious violence on the battlefield. Curly pretends to join the Little Wise Guys but is secretly still working for the Steamrollers. Pee-Wee saves Meatball from a violent beating, so when Pee-Wee is captured by the enemy, Meatball feels he has to be the one to save him (knocking out Scarecrow to get his way). Meatball hides in a freezing pond in the course of rescuing his friend, they escape through the snow, but Meatball is feeling ill, and subsequently dies of double pneumonia.

That's right, Meatball dies. This starts out like the adventures of a kid gang, and Meatball actually does die! It's a downright weird thing to put in a kids' comic! The Steamrollers, moved by his death, surrender and renounce their criminal ways. Tyglon is taken to prison, Curly has a change of heart and sides with the Little Wise Guys, and Daredevil shows up at the end to deliver a moving eulogy, played deadly seriously and talking about Meatball as if he's a hero who's died in the real war which is still of course raging in the real world. It must have struck a real chord with readers who would at least remotely have heard about people dying in the conflict. Reading it in 2025, it's a bewildering thing to see...

Then there's the competition to win Daredevil's boomerang - all you have to do is choose which character you want to see promoted to their own 64-page comic!
Sniffer's name seems to be positioned so that it's the first one to catch the reader's eye (along with Dickie Dean, at least). They still seem to be going out of their way to generate demand for the King of Smell! Maybe he really was popular with the readers, but sadly there was no 64-page comic for any of these guys. Paper rationing is kicking in as we move into 1943, and all across America the comics are being cut down to 56 pages, they're coming out less frequently, and launching new titles becomes much less possible.

Sniffer will have to be content with playing second fiddle to Daredevil. And his latest adventure can't compete with the Daredevil story that precedes it!

The Deadly Dozen get lost on their way to a commando raid, and come across what the dialogue calls tigers but the artist draws as lions. They belong to a circus that had been stranded in China when war broke out, and when Japanese soldiers land on the island, the Deadly Dozen beat them by pretending to be circus performers. It's a story that's trying to be funny, but falling flat more often than not. It's strange to see a deadly serious war in a kid-gang story followed by a cartoon-style romp from the grown-ups...






Moving into 1943 with Daredevil, the war is passing quickly...

The inside front cover is taken up with a message from Lev Gleason, apologising for being busy with his air force training, but assuring readers that Comic House is safe in the hands of Charles Biro and Bob Wood. Most publishers were shadowy, anonymous figures to the readers, but Lev Gleason maintained the kind of personal connection that Stan Lee would have huge success with in the sixties at Marvel.


The Little Wise Guys are missing Meatball, set out to raise money to buy him a tombstone and end up thwarting a counterfeiting ring based at a reform school (most of whose inmates end up dying in the course of the story, poisoned by the evil boss). Curly shows his worth and is accepted as a member of the gang. Daredevil is more actively involved in this one, but still feels like a guest star in his own series. He'll continue to fight, and ultimately lose, a battle for primacy in the comic for the next few years.

As for Sniffer, he's up to his usual wartime antics...


The Deadly Dozen are "somewhere in the Solomon Islands", tramping through the jungle. They stumble over a Japanese plan to build a warship, naturally, and Sniffer ends up in a fight with a giant sumo wrestler, which he wins by accident. But he's only really motivated by wanting to get with a beautiful Japanese refugee woman, and the rest of the Dozen jeer at him for it. None of the Dozen get names or any kind of personality in this one - having twelve characters in the stories really should provide more potential than this, but we're limited to making fun of the Japanese for the duration of the conflict...




The next cover of Daredevil promises some real wartime action...

The Daredevil story inside isn't anything to do with that scene. Rather than plunging into the valley of death, the Little Wise Guys just have to deal with Jocko's father noticing three boys are living in his barn and telling them to leave. But then he's shot by an assassin, the Wise Guys (who all happen to share his blood type) give life-saving transfusions, and it's all a happy ending. Daredevil tracking down the killer / blackmailer / generally unpleasant man takes up most of the story, and it ends with our hero promising to tell his origin to the Wise Guys next issue!

The stories are fluctuating wildly between childhood larks and deadly warfare. Sniffer has the same problem...

He creatively uses his sniffing powers to get information from a captured Japanese pilot. This, combined with his drinking and insubordination and complete unsuitability for the army, leads him to be transferred to the secret service and shipped off to Australia - without the Deadly Dozen. This gets him out of uniform and back into the kind of environment he works best in! Told to find a saboteur called Croaker, he wanders off, gets into a fight, loses his sense of smell, joins a gang of crooks and seems quite happy to go back to that kind of lifestyle. When his sniffer recovers, he realises he's working for Croaker, and gets into a fight with the whole gang (who are basically just presented as a rival mob). He's saved by the Deadly Dozen, who the army sent after Sniffer when he was believed to have gone AWOL. It's a fun romp for our hero!







Daredevil #18, like all the comics published in the spring of 1943, is less weighty than before. It's been reduced to 56 interior pages instead of 64, due to the strict paper rationing that was affecting all comic publishers.


There's still room for the usual "double length" Daredevil story behind that cheerful cover (check out that Mickey Mouse doll - Disney's lawyers would be after any comic that did that today!), and most but not all of the usual backup strips. There's also an advert for a home weather forecaster, because radio and newspaper forecasts have been stopped for the duration!

Daredevil, meanwhile, is telling his origin story to the Little Wise Guys -  a first taste of what will later become a standard theme for a while, when rather than having adventures himself Daredevil will tell the Wise Guys a story. This one, though, describes how his parents were killed when he was a baby, he was raised by "pygmies" in Australia, and rose by the age of thirteen to become the chief of their tribe, inheriting the red and blue costume that the chief inexplicably wears. Then he tracks down and kills his parents' killer (well, he jumps out of a window and breaks his neck; superheroes killing people was out of fashion by this point), and concludes the story by showing his face to the Wise Guys. It's the first time readers have seen it for a good long while, too - Daredevil in his new role as the LWGs' supporting character has been seen only in costume for months.

Daredevil did have a completely different origin story when he first appeared in Silver Streak Comics, but everyone had apparently forgotten about that one by now. As for our hero Sniffer, he's up to his usual tricks...

Crusher is starting to become the foremost representative of the Deadly Dozen - he serves as sidekick at the start of this adventure, but then Sniffer goes chasing after pretty girls on his own. One of them is sad because her father has disappeared after being taken to hospital, and foul play might be afoot. Sniffer isn't interested in helping out, but then he accidentally falls down a manhole, ends up in hospital and exposes the doctors there - they've been drugging patients to make them blab military secrets, then killing them and selling the information to the Nazis. Between this and the recent Daredevil story the readers of this comic are repeatedly being told never to trust doctors! Sniffer resolves the whole situation, turns the evil doctors over to his secret service bosses and rescues the girl's father without realising he's doing it!

After the Sniffer story, we get an ad for the other two Comic House titles - Crime Does Not Pay stresses that it's the ONLY magazine of its kind, but in fact it was so popular it soon spawned a huge number of copycat titles from other publishers! It's a little harder to see how Boy Comics is "the original, the one and only", but the superheroes are starting to fade away and crime comics are starting to become the new big thing.







A very atmospheric cover for Daredevil #19, but it's interesting to see how wartime stories are disappearing from the comics. The kids and the US servicemen who were forming an increasing part of the audience perhaps didn't want to read about the heroes beating up the Japanese or Germans...

Readers could be forgiven for wondering who Tonia Saunders is - Daredevil's nominal girlfriend hasn't been seen for a year and a half, shoved aside by the Little Wise Guys. But she's back in this one, and she's getting married to someone else! Daredevil, when he hears about it, is keen to stop her, and enlists the Little Wise Guys' help to try to trick her into falling for him again. Incidentally, despite the more personal nature of this story, DD is once again only ever seen in his full costume. They all stumble into a murder mystery with a cabin full of theatrical actors, Daredevil eventually captures the villain, and Tonia ditches her fiancé in favour of being Daredevil's girl again.

Also in this issue, we announce the lucky readers who've won a boomerang just like Daredevil's!

Sniffer got the most votes, the text announces as a matter of academic interest. There's no mention of the most popular character getting his own 64-page comic, or even a 56-page one. If not for paper rationing, would we have got a Sniffer title, and would it have been a big hit? I guess we'll never know. In the pages that follow, he's still fighting the war in his own way - but, interestingly, his stories are extended to ten pages long from this issue onwards, having varied from six to eight up to this point.

Despite the splash page, this is another rather more domestic story. The chief of the secret service needs a babysitter for his annoying little son Lindsay, and picks on Sniffer for the job. The king of smell has been out shopping, with Giant Killer this time, on his day off, but can't get out of a two-week assignment looking after the brat - mainly because Lindsay has Sniffer's photo in his famous-gangster collection, and threatens to tell his dad about his villainous past unless he does what he's told. Sniffer decides to leave town, but Lindsay follows him. They run into a group of Japanese soldiers in the woods, but when they're surrounded by wild animals, the Japanese spend all night lighting fires to keep them away and tire themselves out. Sniffer, who could smell that it was just kangaroos rather than lions and tigers, is able to capture the whole gang and give Lindsay a well-deserved spanking for good measure.

And the line at the bottom of the final page is interesting...

I wonder if that originally told us to watch for Sniffer in his own comic? Readers of Daredevil don't need to be told to watch for the comic they're already reading. How far along did the plans to grant Sniffer a title of his own get?








The indicia of Daredevil #20 says the comic is now published nine times a year - Lev Gleason is juggling things around, to try to make the best use of his paper allocation.

The Little Wise Guys see a poster offering a thousand dollars to anyone who can last three rounds in the boxing ring against The Unholy Terror, and run to ask Daredevil to do it. They seem to be motivated purely by wanting the money to buy things for themselves - you'd expect some kind of charitable motive, or helping the war effort, but apparently not - and Daredevil cheerfully agrees to do it. Despite the Terror resorting to the old classic trick of a horseshoe in his glove, DD of course wins, and when the Terror and his managers scarper rather than pay the money, it turns out they're murderers and thieves of petrol ration coupons, and our heroes have to beat them up and teach them a lesson in the traditional way.

Sniffer, though, is looking a little different.

It's now "by Hall" rather than "by Hubbell", and the change is noticeable, especially in this first one. To be fair to Dick Hall, he probably drew this in a hurry, and he does copy Sniffer's likeness well. It's just that the backgrounds are minimal, and the figures all look like stiffly posed dolls, without the sense of movement we got in the Hubbell-drawn stories.

The story is fun, though - assigned by the secret service to track down the distinctive-smelling enemy agent who stole from a post office, Sniffer starts by going there with his tommy gun and asking "Where's the safe, bud?" And after a few more misunderstandings along those lines, our hero successfully captures the "one of Australia's most important officials" who has been selling battle plans to the enemy. It's entertaining, it's just not as well drawn as we're used to...







Daredevil #21 poses an interesting question...

Last issue's Daredevil story ended with him promising to ask a favour of the Little Wise Guys in return for him entering the boxing match, but there's no mention of that here. Next issue's story picks up on this dangling thread, and all three were written by Charles Biro and drawn by Norman Maurer, but maybe they were published out of sequence. Nor does this story depict the Little Wise Guys being blown up by a ton of dynamite - there is an explosion that destroys a train rather than a jeep, but Daredevil and the kids don't come along until afterwards. From the scientist friend who didn't survive the blast, they get the plans to a new mini-submarine, which our heroes build in Jock's dad's boathouse. The Nazi agents try to get their hands on it, of course, but the Little Wise Guys have already stolen it, gone out and sunk a whole fleet of German U-Boats by the time Daredevil has beaten up and captured the spies back home. He thinks the kids deserve a spanking rather than a medal.

Meanwhile, Sniffer's still in Australia:

"R. W. Hall" gives us a fuller signature this time, and there's more dynamic posing and background detail than the previous one. Sniffer is unusually determined to go and sort out the mighty Japanese warrior Kolo, considering him "an insult to Americanism", and goes out to the jungle to find him. He fights Kolo with his bare hands, loses, subsequently goes back again and wins. It has to be said, it's not much of a Sniffer story, although he still has his loveable speech patterns and does give a mention of his powers of sniffing. He's confident he'll get a promotion for his work, as the story ends...

... But in fact, that's the end of Sniffer's war effort. Next issue, the story lurches back to New York, and Sniffer (and the Deadly Dozen) are apparently done with active service. Stay tuned for future installments of the life of the King of Smell!